I make human-computer
interactions better
(for humans).

Five years experience solving hard product problems on mobile and web at startups. Previously at Pulse Labs AI where I helped boost research insights for industry-leading product teams, including:

Google

Amazon

Rivian

Walmart

Work

Pulse Labs AI

Media Player for Researchers

0–1 feature

Web

UX research

Designed an advanced media player with analysis and collaboration features to help researchers (including Google's Android Auto product team) draw out insights from naturalistic video/audio.

Clients reported:

Higher volume of research insights

Higher quality research insights

Less analysis time needed

Full case study

Pulse Labs AI

Naturalistic Capture Overhaul

Redesign

Mobile app & Web

UX research

Redesigned a mobile-first experience for recording naturalistic tasks. It involves a restructured capture methodology, advanced help options, and robust researcher customization.

Our internal teams saw:

Reduced support tickets

Less rejected study data

Reduced tech debt

Full case study

Pulse Labs AI

AI-Assisted Filtering

0–1 feature

Web

AI-enabled prototype

Designed a prototype for Pulse Labs' advanced "Audience" builder. It merges an AI assistant with a manual logic builder to filter their large pool of verified participants for naturalistic studies.

The prototype introduced user-first practices like:

Constant input feedback

Flexible, precise user control

Visibility of system status

Full case study

Passion Project

ARC Raiders UI Redesign

Game UI

Heuristic review

Community feedback

Redesigned several key features of the ARC Raiders game UI, including loadouts, workshop, stash, backpack, crafting, and upgrading (as a passion project).

The result was overwhelmingly well-received by the ARC Raiders community:

252,000 community views

5,000 upvotes (98.7% positive)

Rare agreement among gamers

Full case study

Why me?

UX design proficiency

I approach hard design problems with 15+ years of visual design experience and 5+ years of UI design, wireframing, prototyping and UX research.

Systems thinking

Before opening Figma, I take a comprehensive approach to design that continually considers the interconnected complexities of systems and users.

Project ownership

I autonomously assess product requirements and strategies to champion user needs, taking full accountability for end-to-end product outcomes.

Deep user empathy

Having a poor UX is frustrating and avoidable, so I treat user pain points, goals, and safety as my own, knowing a great UX will naturally follow.

Ego-free collaboration

I encourage a production environment where collective feedback and problem-solving take priority over personal credit or design bias.

Curious mindset

UX design evolves with people and industries; I'm motivated by opportunities to learn and become the best designer I can be in an ever-changing world.

Testimonials

"Alex has a sharp product intuition and a deep empathy for users, which consistently showed up in his work. His calm, collaborative approach built trust across teams and made him a key contributor to our success. Anyone who passes up the opportunity to work with Alex is making a mistake."

— Josh Sroufe, Design Director @ Pulse Labs

"Alex is very skilled at design. He takes the time to ask the right questions to solve complex design problems. I firmly believe Alex would make a great addition to any user experience or user interface design team."

— Patrick Monahan, VP of Product & UX @ JP Morgan

About

I enjoy

3D printing, running, cooking, & PC games.

Fun fact

U.S. Army veteran & honor graduate.

Contact

Let's build human-centered systems.

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© 2026 Alexander Kempf

(Call me Alex

)