I make human-computer
interactions better
(for humans).
Five years experience solving hard product problems on mobile and web at startups. Previously at Pulse Labs AI where I helped boost research insights for industry-leading product teams, including:
Work
Pulse Labs AI
Media Player for Researchers
0–1 feature
Web
UX research
Designed an advanced media player with analysis and collaboration features to help researchers (including Google's Android Auto product team) draw out insights from naturalistic video/audio.
Clients reported:
Higher volume of research insights
Higher quality research insights
Less analysis time needed
Full case study
Pulse Labs AI
Naturalistic Capture Overhaul
Redesign
Mobile app & Web
UX research
Redesigned a mobile-first experience for recording naturalistic tasks. It involves a restructured capture methodology, advanced help options, and robust researcher customization.
Our internal teams saw:
Reduced support tickets
Less rejected study data
Reduced tech debt
Full case study
Pulse Labs AI
AI-Assisted Filtering
0–1 feature
Web
AI-enabled prototype
Designed a prototype for Pulse Labs' advanced "Audience" builder. It merges an AI assistant with a manual logic builder to filter their large pool of verified participants for naturalistic studies.
The prototype introduced user-first practices like:
Constant input feedback
Flexible, precise user control
Visibility of system status
Full case study
Passion Project
ARC Raiders UI Redesign
Game UI
Heuristic review
Community feedback
Redesigned several key features of the ARC Raiders game UI, including loadouts, workshop, stash, backpack, crafting, and upgrading (as a passion project).
The result was overwhelmingly well-received by the ARC Raiders community:
252,000 community views
5,000 upvotes (98.7% positive)
Rare agreement among gamers
Full case study
Why me?
UX design proficiency
I approach hard design problems with 15+ years of visual design experience and 5+ years of UI design, wireframing, prototyping and UX research.
Systems thinking
Before opening Figma, I take a comprehensive approach to design that continually considers the interconnected complexities of systems and users.
Project ownership
I autonomously assess product requirements and strategies to champion user needs, taking full accountability for end-to-end product outcomes.
Deep user empathy
Having a poor UX is frustrating and avoidable, so I treat user pain points, goals, and safety as my own, knowing a great UX will naturally follow.
Ego-free collaboration
I encourage a production environment where collective feedback and problem-solving take priority over personal credit or design bias.
Curious mindset
UX design evolves with people and industries; I'm motivated by opportunities to learn and become the best designer I can be in an ever-changing world.
Testimonials
"Alex has a sharp product intuition and a deep empathy for users, which consistently showed up in his work. His calm, collaborative approach built trust across teams and made him a key contributor to our success. Anyone who passes up the opportunity to work with Alex is making a mistake."
— Josh Sroufe, Design Director @ Pulse Labs
"Alex is very skilled at design. He takes the time to ask the right questions to solve complex design problems. I firmly believe Alex would make a great addition to any user experience or user interface design team."
— Patrick Monahan, VP of Product & UX @ JP Morgan
About
I live in
I enjoy
3D printing, running, cooking, & PC games.
Fun fact
U.S. Army veteran & honor graduate.
© 2026 Alexander Kempf
(Call me Alex
)